Rise, Galleria Borghese

Site Plan
Render: Galleria Borghese with Intervention (Front)
Render: Galleria Borghese with Intervention (Front)
Render: Galleria Borghese with Intervention (Back)
Render: Section Perspective
Render: Bar/Restaurant Interior
Render: Gallery Interior
Exploded Axonometri

A gem of Rome, the Galleria Borghese houses famous sculptures like David, Apollo and Daphne and, The Rape of Proserpina. The value of the Galleria is in the artworks it houses rather than the architecture of the Galleria. The aim of the intervention is to Raise the value of the architecture by putting the Galleria Borghese on a pedestal. The approach is a sensitive one that does not disrupt the original architecture of the Galleria. Rather, interventions were done in the gardens on the front and back of the Galleria.

Concept Diagram

Identify
Extrude
Excavate
Peel

The Blind Experience

Exploded Axonometric of Wall Feature for the Visually Impaired

Integrating features for the Visually Impaired was one of the anchors of our designs. Predictable floor plans and guiding textures were incorporated in the design of the gallery spaces. An undulating texture for the walls were analyzed and designed computationally – having a curve at hip-level to ensure the Visually Impaired can move through the spaces and a sin-wave to give depth to the design and provide a treat for the eyes, to engage both the Visually Impaired and Unimpaired.

1:250 Model of Intervention (Front)
1:250 Model of Intervention (Back)
1:50 Model of Replica of Wall
1:1 Plaster-casted Model of Arm (Replica of David)

Several down-sized models of the interventions and walls were created to give the Visually Impaired an idea of how the programs are curated. Life-sized model of David’s arm was plaster-casted to allow the Visually Impaired to experience how the actual sculptures were sculpted by the great Lorenzo Bernini.

Taking a break away from the electronics – Kai Jiunn and Melvin attempts to plaster-cast a negative of the fist

Video Flythrough